Chong Aik Ming 2022 Audio Reel

Here is my latest Sound Design & Audio Post Reel featuring some of my favourite past projects.
Sound Redesigns:
Skull & Bones 2017 Cinematic Trailer
For Honor 2015 Cinematic Trailer
Arcane - Vi & Jayce vs Chemtanks Scene
Overwatch - Storm Rising Cinematic
Audio Post Production:
殘影空間 Shadows (2020)
#LookatMe (2022)
From Victoria Street to Ang Mo Kio

 

Tools & Workflow Development Reel

Click here to check out more about the tools!

Here are some tools & workflows that i have worked on / built over the past couple of years.
1. Reaper VO Workflow
This consist of alot of custom reaper scripts that i have built to make it fast and easy for voice designers to use. This have proven to speed up QC workflow from 2hours per 100 assets to 30mins.

2. VERA - Voice Export Results Analysis
This is a software that I have designed with an external vendor
VERA is an automated folder based loudness analysis software that can automatically analyze specific folders with multiple specific loudness specs.
This software will catch file errors such as wrong sample rate, bit depth, multichannel files & loudness levels,
It is able to move files based on the analyze results so that users can quickly identify files that have failed or passed.

3. SFX & ONO Variation Alignment
This workflow allow users to quickly align multiple sfx & ono variations which is especially useful for adhere to strict animation sequences

4. Search & Update Regions