Aik Ming is a highly versatile Audio Designer. He have worked on Voice & Sound Design on AAA titles and Feature Films. He enjoys making noise, taking on technical challenges and have created pipelines, production tools for the Voice team.

 

Aik Ming is a Singapore based Audio Designer.

He is a keen creative, innovate Audio Designer that enjoys pushing creative boundaries and taking on technical challenges.

His Audio journey began in the Film & Television industry as a Audio Post Production crew in a facility at Mocha Chai Laboratories. Over there he had multiple roles rotated per projects from sound design to cutting spot sound effects, editing dialogs, performed foley and mixing.

Fast forward to 2020, Aik Ming saw an opportunity at Ubisoft Singapore for a Voice Designer role on an AAA title and it was here where his Game Audio journey began. This was where he developed the love for the complexity of Game Audio.

He was heavily involved in casting, recording, designing AI Voice features to building tools and custom scripts in Reaper to help with the team’s efficiency in quality checking dialog assets pipeline.